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Kneil the Knight

I was the clean up artist for our third playable character, Kneil. Base mesh such as the armour, grill, helmet and shoulder pads were provided by another artist, I went over and added details such as the plume, extra shoulder pads and details on his torso.
https://www.artstation.com/aurora_savinna

Zbrush Render

Zbrush Render

Orthographic View

Orthographic View

Topology

Topology

UV's

UV's

Concepts

Concepts